AI Insights · Timothy · April 2023
Top 5 Horror Games on Android in Australia for Q1 2023
Explore the performance of the top 5 horror games on the Android platform in Australia during Q1 2023, with key insights on downloads, revenue, and active users.
In the first quarter of 2023, the top 5 horror games on the Android platform in Australia showed varied performance in terms of downloads, revenue, and active users. Here’s a breakdown of how each game fared according to Sensor Tower data.
Myths of Moonrise from StarFortune saw a steady decline in weekly revenue, starting at approximately $3.7K in late December and ending at around $1.7K by the end of March. Weekly downloads for the game were relatively low, beginning at 484 and dropping to 27 by the last week of March. The game's weekly active users also decreased from 960 to 387 over the same period.
Identity V by NetEase Games experienced fluctuations in weekly revenue, peaking at just over $3.2K in mid-January and ending the quarter at approximately $1.7K. Weekly downloads remained relatively stable, ranging from 38 to 69 throughout the quarter. Weekly active users showed minor variations, remaining between 1.4K and 1.6K.
Playrix's Mystery Matters demonstrated a positive trend in weekly revenue, starting at $329 in mid-February and climbing to $2.2K by the end of March. Weekly downloads peaked at 921 in the second week of February and ended the quarter at 528. The game also saw an increase in weekly active users, rising from 362 to 836 over the same period.
Silent Castle by BEP1C STUDIO showed a mixed performance. Weekly revenue started at $910 in late December, fluctuated throughout the quarter, and dropped to $91 by mid-March. Downloads experienced a significant decline from 2K in early January to 234 by the end of March. However, weekly active users remained relatively high, peaking at 13.6K in early January and ending the quarter at nearly 10K.
Five Nights at Freddy's from Clickteam USA LLC had consistent but modest weekly revenue, averaging around $100 to $240 throughout the quarter. Weekly downloads varied between 43 and 93, while active users ranged from 303 to 453, showing a slight decrease by the end of March.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.